![]() I would opt for the eldrazi over hydras though as they also double as payoff cards. If you aren’t playing in a cutthroat meta though, there’s nothing terribly wrong with the hydras. You can see my own list I’ve been testing here. I do run a kozilek in my top end though for the draw trigger. Then flicker ewit to get back dreadnought and repeatedly bounce it and replay to draw deck off selvala etb trigger.Īs for why no hydras - they aren’t mana positive. ![]() You can bounce and replay all your creatures with sabertooth, then replay dreadnought to sac sabertooth and replay ewit to get back your sabertooth. The sac trigger is not irrelevant though and it is used once you get infinite mana - sometimes you need to use a fattie to draw your deck off the selvala trigger but your creatures are too big. You respond while the trigger is on the stack. ![]() If the greatest power among creatures you control is 0 or less at that time, no mana is added to your pool.Yes, for dreadnought it’s what others have pointed out. It doesn’t use the stack and can’t be responded to. Selvala’s last ability is a mana ability.Note that effects that reduced its power before it left the battlefield will apply. If the new creature isn’t on the battlefield as the first ability resolves, use its power when it left the battlefield to determine whether its controller may draw a card.If another creature has the same or higher power than the new creature’s power, no one may draw a card. The new creature’s power is compared to the power of each other creature on the battlefield as the first ability resolves.: Add X mana in any combination of colors, where X is the greatest power among creatures you control. Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power. TYPE Legendary Creature - Elf Scout ABILITY
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